Scratch Game Design 201
A fast-paced introduction to programming for students in grades 6-8. Introduce programming fundamentals to your class as they build two arcade-inspired games from start to finish. In Cannon Crasher, a physics game, they harness the power of the physics engine to program realistic jumps, projectiles, and bouncing balls. The Adventure Game features a knight who has to defeat enemies to reach treasure. Students program arrow keys, fluid motion, hero and enemy behavior, and winning conditions.
Topics Covered: Events, keyboard and mouse interaction, conditional loops, nested loops, functions, and sending and receiving messages. Basic physics programming such as gravity, bounding boxes, bouncing, projectiles, impulses, and collisions.
- 6rd to 8th grade
- Able to use laptop.
- Has taken Scratch Game Design 102.